go-learning/2moretypes/struct.go

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2023-07-10 10:51:14 +03:00
package main
import (
"fmt"
)
type Vertex struct {
X int
Y int
}
func main() {
fmt.Println("A struct is a collection of fields")
fmt.Println(Vertex{1, 2})
fmt.Println("struct fields are accessed by using a dot")
v := Vertex{6, 8}
fmt.Printf("%T, %v\n", v, v)
fmt.Printf("%T, %v\n", v.X, v.X)
fmt.Printf("%T, %v\n", v.Y, v.Y)
fmt.Printf("\n\n")
fmt.Println("Struct fields can be accessed through a struct pointer")
v2 := Vertex{6, 8}
p := &v2
// var p *Vertex = &v2 // ALSO VALID
(*p).X = 10
fmt.Printf("%T, %v, %p\n", p, p, p)
fmt.Printf("%T, %v\n", *p, *p)
fmt.Println("Go also allows to use struct pointers without * symbol while accesing elements:")
p.X = 15 // VALID
fmt.Println(*p)
fmt.Printf("\n\n")
fmt.Println("You can also use struct literals for assigning struct elements")
var (
v3 = Vertex{10, 20}
v4 = Vertex{X: 1} // Y:0
v5 = Vertex{} // X:0, Y:0
v6 = Vertex{Y: 15, X: 75}
p2 = &Vertex{1, 2}
)
fmt.Printf("%T, %v\n", v3, v3)
fmt.Printf("%T, %v\n", v4, v4)
fmt.Printf("%T, %v\n", v5, v5)
fmt.Printf("%T, %v\n", v6, v6)
fmt.Printf("%T, %v\n", p2, p2)
fmt.Printf("%T, %v\n", *p2, *p2)
}